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ST and AR value update

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Expand view Topic review: ST and AR value update

Re: ST and AR value update

Post by mperor » Thu 7 Apr 2016 10:35

Well, maybe your algorithm can be put to good use for this... Some matchmaking improvement is really much needed.

Re: ST and AR value update

Post by Gozlekipu » Thu 7 Apr 2016 09:47

The boost is good, I like it :)

mperor is right.
But that's another topic. The base problem is that new players meet end ones. That solved, there are no concern with this ajdustment anymore.

Re: ST and AR value update

Post by mperor » Thu 7 Apr 2016 09:20

Correct me if I'm wrong, but a percental increase of all players' ST and AR based on the level / color (i.e. yellow players gain more than lower colored ones) - will this not increase the gap between newer and top players? I mean there is a lot of discussion going on here about the difficulties newer players experience in legend league. Should this update should not even make it worse?

(yellow +20%, orange +18%, red +16%, pink +14%, mauve +12%, blue +9%, green & white I don't know)

Re: ST and AR value update

Post by Dr.Ido » Wed 6 Apr 2016 17:54

We reduced the increase for AI players by half, it was indeed too strong for them. Tell us if it's better now.

Re: ST and AR value update

Post by mperor » Wed 6 Apr 2016 17:48

Wrong comment, deleted.

Re: ST and AR value update

Post by Dr.Ido » Wed 6 Apr 2016 17:38

Hey,

Thanks for the feedback, can you give me the name of the opposing team that gives you troubles ?

Anyone else having this kind of issue ?

Re: ST and AR value update

Post by kirusufuru@yahoo.com » Wed 6 Apr 2016 15:58

This is vicious. I can't even beat 1 star teams in div 7 anymore. I've got all my money invested in worthless skills because I didn't know how to optimize and the few 3 star and higher players are less useful than my evolved 1 stars. It might be too much.

ST and AR value update

Post by Dr.Ido » Wed 6 Apr 2016 11:20

Hello everyone,

As you might have already noticed, we increased the ST and AR value of all the players in the game (yours and the AI ones) for all the status following the basic one. The higher the status, the bigger the increase.

This change is intended to make it more rewarding to evolve players. We were very happy with the skills update (we believe it makes the game much more interesting) but it put too much focus on the skills vs. the basic stats of the players. With this update we intend to restore a good balance between the two.

We hope you'll enjoy this change.

Have fun!

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